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GPU_Rect Struct Reference
Rendering
#include <
SDL_gpu.h
>
Public Attributes
float
x
float
y
float
w
float
h
Detailed Description
A struct representing a rectangular area with floating point precision.
See also
GPU_MakeRect()
The documentation for this struct was generated from the following file:
/wrkdirs/usr/ports/graphics/sdl2_gpu/work/sdl-gpu-0.12.0/include/
SDL_gpu.h
Generated by
1.9.6